Hello from Founder Updates
I wanted a simple place to keep you in the loop on what I have been working on, what has changed, and what might be coming next. I will add a note here whenever there is something worth sharing.
29 September 2026
Notes from Teej on what's new and what's next.
View active pollsI wanted a simple place to keep you in the loop on what I have been working on, what has changed, and what might be coming next. I will add a note here whenever there is something worth sharing.
29 September 2026
You can now choose between Metric and US units. Your preference carries across Size It Up, physical Daily Questions, and Weigh It Up, without changing how your score is calculated.
29 September 2026
Ten rounds, one theme, and 1,000 points on offer. The Weekly 1K mixes visual comparisons and estimation questions into one longer challenge each week.
Play The Weekly 1K28 September 2026
This was a busy week for Size It Up. I added group, season, and lifetime competition, expanded the silhouette catalogue, and polished navigation, archives, and loading.
Week of 21 September 2026
I refreshed the Daily Question and Survival screens, made explanations and magnitude wording clearer, improved the calculator and sharing, and made guest progress carry more safely into an account. Discord players also gained a connected Size It Up experience.
Week of 14 September 2026
Accounts, groups, and badges got a redesign, while Size It Up artwork and the catalogue received a major refresh. I also made navigation faster by cutting out unnecessary page loading.
Week of 7 September 2026
Size It Up: Geography launched, and Google and Discord sign-in were added. Archive browsing, leaderboards, score distributions, and help content also received some attention.
Week of 31 August 2026
I moved Size It Up leaderboards to an overall-score view, made score distributions easier to read, refined object colours and labels, added more puzzles, and improved loading and timezone handling.
Week of 24 August 2026
A big overhaul turned Size It Up into a fuller family of modes. The interface, mode selection, shape catalogue, zooming, score feedback, results, and puzzle history all received substantial work.
Week of 17 August 2026
Before then: many tweaks and developments to bring you Magnitudle today.
If you have an idea for a game, feature, or improvement, I'd love to hear it.